Month: September 2019

Indie Devlog #3 – Weapon Mechanics

Hi everyone, and welcome back to my devlog! If you’re new here, I post weekly devlogs logging the progress of the new 3rd-person looter-shooter mobile game I am developing, so consider subscribing to my YouTube channel to follow along! On Monday, I carried on from where I left off with the shooting mechanics. To recap, the idea is …

Indie Devlog #2 – Inventory System

Hey everyone, and welcome to this week’s devlog! If you’re new here, I post weekly devlogs logging the progress of the new game I’m developing, so consider following me to be updated on the progress of my game! On Monday, I kicked things off by finishing up rolling and dashing before moving on to new …

Indie Devlog #1 – Player Movement and Animations

Hello everyone and welcome back to my devlog! On Monday, I kicked things off in a new project and began working on the input controller, as I had to deal with swipe gestures and the accelerometer.  Next, I went into the player controller, and began working on player movement. The idea is that lateral movement …